在之前的一个问题中,我问了class template inheritance in C++。
我现在有了一个额外的关卡要添加!
考虑下面的代码。(假设成员定义存在且准确)
namespace Game
{
namespace Object
{
template<typename T>
class Packable
{
public:
/**
* Packs a <class T> into a Packet (Packet << T)
* Required for chaining packet packing
*************************************************/
virtual sf::Packet& operator <<(sf::Packet& packet) = 0; // Work-horse, must be defined by child-class
friend sf::Packet& operator <<(sf::Packet& packet, T &t);
friend sf::Packet& operator <<(sf::Packet& packet, T *t);
/**
* Unpacks a <class T> from a Packet (Packet >> T)
* Required for chaining packet unpacking
*************************************************/
virtual sf::Packet& operator >>(sf::Packet& packet) = 0; // Work-horse, must be defined by child-class
friend sf::Packet& operator >>(sf::Packet& packet, T &t);
friend sf::Packet& operator >>(sf::Packet& packet, T *t);
/**
* Unpacks a <class T> from a Packet (T <<= Packet)
* Returns the <class T> for convienence
*************************************************/
//friend T& operator <<=(T t, sf::Packet& packet); // Returning reference to cut down on copying (they're already passing us our own copy)
friend T& operator <<=(T &t, sf::Packet& packet);
friend T* operator <<=(T *t, sf::Packet& packet);
};
}
}这个Ship类继承自Game::Object::Packable
class Ship : public Game::Object::Base<Ship>, public Game::Object::Packable<Ship>
{
public:
Ship( void );
//...
// For packing and unpackinng packets
sf::Packet& operator <<(sf::Packet& packet);
sf::Packet& operator >>(sf::Packet& packet);
}我们剩下的是下面的错误。
(null): "Game::Object::operator<<(sf::Packet&, Ship*)", referenced from:我得出的结论是,它一定与名称空间的使用有关。如果我想保留名称空间,解决方案是什么?
下面是方法定义的摘录。我必须对名称空间执行dereference操作吗?(我甚至不认为这意味着什么,哈哈)
/**
* Packs a <class T> into a Packet (Packet << T)
* Required for chaining packet packing
*************************************************/
template<class T>
sf::Packet& operator <<(sf::Packet& packet, T *t)
{
// Call the actual one, but basically do nothing... this needs to be overrided
return packet << *t;
}
template<class T>
sf::Packet& operator <<(sf::Packet& packet, T &t)
{
// Call the pointer one, but basically do nothing... this needs to be overrided
return packet << &t;
}
// ... other definitions etc.发布于 2014-05-19 10:54:05
友元声明(非模板非成员)与友好函数模板不匹配。我建议您在类定义中提供实现:
template<typename T>
class Packable
friend sf::Packet& operator <<(sf::Packet& packet, T &t) {
return packet << t;
}
//...这允许一个免费的非模板函数,它将由编译器按需生成。其他替代方案包括与模板或您所关心的模板专门化成为好友。
当然,您可以完全忽略友情,只提供名称空间级别的模板,因为它们是在公共函数…中实现的
相关信息:
https://stackoverflow.com/questions/23729016
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