我正在使用UIDynamicsAnimator,效果很好,只是在动画完成后,被推送和弹回的图像是模糊的。请帮帮我。
@property (nonatomic,weak) IBOutlet UIImageView *someImage;
self.animator = [[UIDynamicAnimator alloc] initWithReferenceView:self.view];
self.gravity = [[UIGravityBehavior alloc] initWithItems:@[self.someImage]];
CGVector gravityDirection = {-1.0, 0.5};
[self.gravity setGravityDirection:gravityDirection];
self.collision = [[UICollisionBehavior alloc] initWithItems:@[self.someImage]];
self.collision.translatesReferenceBoundsIntoBoundary = YES;
self.itemBehaviour = [[UIDynamicItemBehavior alloc] initWithItems:@[self.someImage]];
self.itemBehaviour.elasticity = 0.5;
[self.animator removeAllBehaviors]; // to avoid problems from the last behaviour animation
[self.collision addBoundaryWithIdentifier:@"barrier"
fromPoint:CGPointMake(444,0)
toPoint:CGPointMake(444,768)];
self.pushBehavior = [[UIPushBehavior alloc] initWithItems:@[self.someImage] mode:UIPushBehaviorModeInstantaneous];
self.pushBehavior.magnitude = 1.0f;
self.pushBehavior.angle = 0.0f;
[self.animator addBehavior:self.pushBehavior];
self.pushBehavior.pushDirection = CGVectorMake(1.0f, 0.0f)
self.pushBehavior.active = YES;
[self.animator addBehavior:self.itemBehaviour];
[self.animator addBehavior:self.collision];
[self.animator addBehavior:self.gravity];发布于 2014-06-12 15:07:30
我认为你的问题是,当动画完成时,图像并不在一个确切的点上。我建议您添加一个代理,当动画暂停时,将图像的x和y舍入到最接近的整数。
https://stackoverflow.com/questions/24002748
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