我已经使用内存中的数据创建了一个IWicBitmap
hr=pFactory->CreateBitmapFromMemory(512,512,GUID_WICPixelFormat8bppGray,512,512*512,ptr,&Bitmap1)现在我想在位图上绘图,所以我创建了bitmaprendertarget。
hr= m_pDirect2dFactory->CreateWicBitmapRenderTarget(Bitmap1,props,&target);但它不会形成目标--它会返回一个错误:
-2003292288我不知道如何解决这个问题,我还设置了属性。
D2D1_RENDER_TARGET_PROPERTIES props = D2D1::RenderTargetProperties();
props.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
D2D1_PIXEL_FORMAT pixelFormat = D2D1::PixelFormat(DXGI_FORMAT_UNKNOWN,D2D1_ALPHA_MODE_IGNORE);
props.pixelFormat=pixelFormat;发布于 2015-06-05 22:51:02
我自己也犯了这个错误。错误代码-2003292288实际上是WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT (0x88982F80)。CreateWicBitmapRenderTarget方法不接受所有WIC的像素格式。
我在Windows7和8.1机器上的实验表明,该方法似乎接受以下WIC像素格式(如您所见,没有灰色格式):
8bpp Alpha (GUID_WICPixelFormat8bppAlpha)
Guid: e6cd0116-eeba-4161-aa85-27dd9fb3a895
Bits Per Pixel: 8
Supports Transparency: True
Numeric Representation: UnsignedInteger
Channel Count: 1
32bpp BGR (GUID_WICPixelFormat32bppBGR)
Guid: 6fddc324-4e03-4bfe-b185-3d77768dc90e
Bits Per Pixel: 32
Supports Transparency: False
Numeric Representation: UnsignedInteger
Channel Count: 3
32bpp RGB (GUID_WICPixelFormat32bppRGB)
(Requires Windows 8 or Windows 7 with Platform Update)
Guid: d98c6b95-3efe-47d6-bb25-eb1748ab0cf1
Bits Per Pixel: 32
Supports Transparency: False
Numeric Representation: UnsignedInteger
Channel Count: 3
32bpp pBGRA (GUID_WICPixelFormat32bppPBGRA)
Guid: 6fddc324-4e03-4bfe-b185-3d77768dc910
Bits Per Pixel: 32
Supports Transparency: True
Numeric Representation: UnsignedInteger
Channel Count: 4
32bpp pRGBA (GUID_WICPixelFormat32bppPRGBA)
Guid: 3cc4a650-a527-4d37-a916-3142c7ebedba
Bits Per Pixel: 32
Supports Transparency: True
Numeric Representation: UnsignedInteger
Channel Count: 4
64bpp RGB (GUID_WICPixelFormat64bppRGB)
Guid: a1182111-186d-4d42-bc6a-9c8303a8dff9
Bits Per Pixel: 64
Supports Transparency: False
Numeric Representation: UnsignedInteger
Channel Count: 3
64bpp pRGBA (GUID_WICPixelFormat64bppPRGBA)
Guid: 6fddc324-4e03-4bfe-b185-3d77768dc917
Bits Per Pixel: 64
Supports Transparency: True
Numeric Representation: UnsignedInteger
Channel Count: 4
64bpp pRGBA half (GUID_WICPixelFormat64bppPRGBAHalf)
Guid: 58ad26c2-c623-4d9d-b320-387e49f8c442
Bits Per Pixel: 64
Supports Transparency: True
Numeric Representation: Float
Channel Count: 4
64bpp RGB half (GUID_WICPixelFormat64bppRGBHalf)
Guid: 6fddc324-4e03-4bfe-b185-3d77768dc942
Bits Per Pixel: 64
Supports Transparency: False
Numeric Representation: Float
Channel Count: 3
128bpp pRGBA float (GUID_WICPixelFormat128bppPRGBAFloat)
Guid: 6fddc324-4e03-4bfe-b185-3d77768dc91a
Bits Per Pixel: 128
Supports Transparency: True
Numeric Representation: Float
Channel Count: 4
128bpp RGB float (GUID_WICPixelFormat128bppRGBFloat)
Guid: 6fddc324-4e03-4bfe-b185-3d77768dc91b
Bits Per Pixel: 128
Supports Transparency: False
Numeric Representation: Float
Channel Count: 3https://stackoverflow.com/questions/25642634
复制相似问题