好的,我正在使用WinSockets2创建一个非常简单的服务器-客户端应用程序。我已经初始化了套接字,并且正在尝试允许服务器是多用户的。到目前为止,我几乎100%确定服务器套接字的格式是正确的,并且我100%确定客户端套接字是正确的,因为我在另一台服务器上使用了它。尽管如此,recv函数还是会失败,并返回错误WSAENOTSOCK。有问题的代码:
unsigned __stdcall client(void *data) {
SOCKET clientSocket = (SOCKET)data;
char inBuffer[DEFAULT_BUFLEN];
int inBytes = SOCKET_ERROR;
ZeroMemory(inBuffer, sizeof(inBuffer)); //make sure the buffer is 0
inBytes = recv(clientSocket, inBuffer, sizeof(inBuffer), 0);
printf("Client said: %s and there's this also %d\n", inBuffer, inBytes);
if (inBytes == SOCKET_ERROR) {
printf("eek! Something went wrong! %ld\n", WSAGetLastError());
}
return 0;
}再往下一点...
bool serverOn = true;
while (clientSocket = accept(listenSocket, NULL, NULL) && serverOn) {
//http://stackoverflow.com/questions/15185380/tcp-winsock-accept-multiple-connections-clients
unsigned threadID;
HANDLE hThread = (HANDLE)_beginthreadex(NULL, 0, &client, (void*)clientSocket, 0, &threadID);
}
if (iResult = shutdown(clientSocket, SD_SEND) == SOCKET_ERROR) { //clean up and end everything
printf("shutdown failed: %d\n", WSAGetLastError());
closesocket(clientSocket);
WSACleanup();
return 1;
}
closesocket(clientSocket);
WSACleanup();
return 0;
}如果需要任何其他代码,请联系我们。谢谢!
发布于 2014-05-15 13:17:34
好的,经过反复试验,我找到了答案。在此代码块中:
bool serverOn = true;
while (clientSocket = accept(listenSocket, NULL, NULL) && serverOn) {
//http://stackoverflow.com/questions/15185380/tcp-winsock-accept-multiple-connections-clients
unsigned threadID;
HANDLE hThread = (HANDLE)_beginthreadex(NULL, 0, &client, (void*)clientSocket, 0, &threadID);
}
if (iResult = shutdown(clientSocket, SD_SEND) == SOCKET_ERROR) { //clean up and end everything
printf("shutdown failed: %d\n", WSAGetLastError());
closesocket(clientSocket);
WSACleanup();
return 1;
}
closesocket(clientSocket);
WSACleanup();
return 0;
}行while (clientSocket = accept(listenSocket, NULL, NULL) && serverOn) {应该被分成两行,
while (serverOn) {
clientSocket = accept(listenSocket, NULL, NULL);我猜这与变量的作用域有关。编码快乐的家伙们!
https://stackoverflow.com/questions/23669692
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