我正在开发一个WPF (MVVM)应用程序。使用两个按钮,一个用于从数据库加载数据,另一个用于删除所选项目。单击Load按钮时,将触发LoadCommand并调用StartLoadingThread
private void StartLoadingThread()
{
ShowLoadProcessing(); // show some text on top of screen ("Loading in progress...")
ThreadStart ts = delegate
{
LoadMyitems();
System.Windows.Application.Current.Dispatcher.BeginInvoke(DispatcherPriority.Normal, (EventHandler)
delegate
{
HideLoadProcessing(); // hide the text "Loading in progress..."
}, null, null);
};
ts.BeginInvoke(ts.EndInvoke, null);
}工作正常,现在当我选择一个项目并单击Delete按钮时,DeleteItemCommand被触发并调用StartDeletingThread
private void StartDeletingThread()
{
ShowDeleteProcessing(); // Show on top of screen "Deleting in progress..."
ThreadStart ts = delegate
{
DeleteSelectedItem();
System.Windows.Application.Current.Dispatcher.BeginInvoke(DispatcherPriority.Normal, (EventHandler)
delegate
{
HideDeletingProcessing();
}, null, null);
};
ts.BeginInvoke(ts.EndInvoke, null);
}当StartDeletingThread启动时,我得到了以下异常:
{"The calling thread must be STA, because many UI components require this."}发布于 2014-04-30 18:16:24
我认为你想要这样的东西,尽管我在WPF中是一个新手,但你将不得不用WPF (Dispatcher)中做同样事情的东西来取代this.BeginInvoke。此外,代码可能无法编译(为线程添加Action类型转换?),但想法是简单地启动线程(出于某些原因,您调用它,为什么?)并在该线程中删除后调用UI操作。
private void StartDeletingThread()
{
ShowDeleteProcessing(); // Show on top of screen "Deleting in progress..."
new Thread(() =>
{
DeleteSelectedItem();
this.BeginInvoke(() => HideDeletingProcessing());
}.Start();
}发布于 2014-04-30 19:55:54
尝试使用应用程序调度程序调用StartDeletingThread,如下所示:
Application.Current.Dispatcher.BeginInvoke(DispatcherPriority.Normal,new
Action(()=>StartDeletingThread())发布于 2014-04-30 20:25:21
private void StartDeletingThread()
{
ShowDeleteProcessing(); // Show on top of screen "Deleting in progress..."
Task.Run(() =>
{
DeleteSelectedItem();
Application.Current.Dispatcher.BeginInvoke((Action)HideDeletingProcessing);
});
}可能会在DeleteSelectedItem();上爆炸。我知道我们都喜欢为不到一秒的操作显示进度条,但当它在StackOverflow上引发问题时,为什么要麻烦呢?
private void StartDeletingThread()
{
DeleteSelectedItem();
}完事了。我严重怀疑删除所选项目需要很长时间。
如果,在某些罕见的情况下……然后,您需要在DeleteSelectedItem中找出UI被触摸的位置,并使用应用程序的dispatcher来进行触摸。
(附注,这里是你如何在4.5中使用async/await安全地使用多线程...安全,只要您了解async void的影响,即)
private async void StartDeletingThread()
{
// we're in the UI thread
ShowDeleteProcessing();
await DeleteSelectedItem();
// back in the UI thread
HideDeletingProcessing();
}
private Task DeleteSelectedItem()
{
// doing the work on a Task thread
return Task.Run(() => DeleteSelectedItem = null);
}https://stackoverflow.com/questions/23383867
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