我有以下代码,它将粒子添加到一个名为ParentView的UIView中,该UIView位于其他UIView的中心
CAEmitterLayer *emitterLayer = [CAEmitterLayer layer];
emitterLayer.emitterPosition = CGPointMake(view.center.x, view.center.y - view.frame.size.height / 3);
emitterLayer.emitterZPosition = 10;
emitterLayer.emitterSize = CGSizeMake(view.bounds.size.width, 0);
emitterLayer.emitterShape = kCAEmitterLayerSphere;
CAEmitterCell *emitterCell = [CAEmitterCell emitterCell];
emitterCell.scale = 0.1;
emitterCell.scaleRange = 0.2;
emitterCell.emissionRange = 45;
emitterCell.lifetime = 0.75;
emitterCell.birthRate = 60;
emitterCell.velocity = 200;
emitterCell.velocityRange = 50;
emitterCell.yAcceleration = 250;
emitterCell.contents = (id)[[UIImage imageNamed:@"particle.png"] CGImage];
emitterLayer.emitterCells = [NSArray arrayWithObject:emitterCell];
[parentView.layer addSublayer:emitterLayer];一切正常,但现在我想暂停或暂停动画,所以粒子“冻结”。这可以做到吗?
发布于 2014-08-21 09:55:27
我认为暂停这一层是可行的,
-(void)pauseLayer:(CALayer*)layer
{
CFTimeInterval pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];
layer.speed = 0.0;
layer.timeOffset = pausedTime;
}https://stackoverflow.com/questions/22883494
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