如何通过WebSocket4Net动态链接库将Unity client连接到php via服务器?我试过一个这样的例子
using WebSocket4Net;
WebSocket websocket = new WebSocket("ws://localhost:2012/");
websocket.Opened += new EventHandler(websocket_Opened);
websocket.Error += new EventHandler<ErrorEventArgs>(websocket_Error);
websocket.Closed += new EventHandler(websocket_Closed);
websocket.MessageReceived += new EventHandler(websocket_MessageReceived);
websocket.Open();
private void websocket_Opened(object sender, EventArgs e)
{
websocket.Send("Hello World!");
}但是没有结果
发布于 2014-09-03 16:56:42
您可以查看以下链接,了解有关Unity和web套接字的更多信息,包括一般概念和特定于c#实现的信息。
https://www.youtube.com/watch?v=wfdGw09-rC4
https://www.youtube.com/watch?v=AifcMzEbKnA
https://developer.leapmotion.com/documentation/skeletal/csharp/supplements/Leap_JSON.html
http://docs.unity3d.com/ScriptReference/Network.Connect.html
https://stackoverflow.com/questions/22011495
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