我一直在尝试让一个程序在我触摸屏幕时画圆圈,但没有成功,有人能告诉我怎么做吗?或者一个好的教程,告诉我如何..。我的代码中不断出现错误
import android.content.Context;
import android.content.Intent;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.text.format.Time;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import java.lang.Math;
public class GameView extends View{
private final float x;
private final float y;
private final int r;
private final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
public GameView(Context context, float x, float y, int r) {
super(context);
setFocusable(true);
mPaint.setColor(0xFFFF0000);
this.x = x;
this.y = y;
this.r = r;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawCircle(x, y, r, mPaint);
}
}GameActivity.java
import android.app.Activity;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.Display;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import android.widget.FrameLayout;
public class GameActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
FrameLayout main = (FrameLayout) findViewById(R.id.my_view);
main.setOnTouchListener(new View.OnTouchListener() {
public boolean onTouch(final View v, MotionEvent e) {
final float x = e.getX();
final float y = e.getY();
final Handler handler = new Handler()
{
public void handleMessage(Message msg) {
}
};
Thread graphicThread = new Thread()
{
public void run() {
try {
//Do the drop
FrameLayout flView = (FrameLayout) v;
GameView gm = new GameView(getParent(), x,y,25);
flView.addView(gm);
Thread.sleep(1000);
handler.sendMessage(handler.obtainMessage());
}
catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
};
boolean isRunning=true;
graphicThread.start();
return true;
}
});
}
}发布于 2011-04-12 19:26:24
如果不是子活动,就不应该在活动中使用getParent()。
改用下面的代码:
GameView gm = new GameView(this, x, y, 25);
发布于 2011-04-12 19:32:12
因为NPE问题已经回答了,所以我想提供教程问题的答案。我已经写了一个系列(部分更新),你可以在这里找到:我已经为游戏写了一个关于2d图形的教程。请阅读:http://www.droidnova.com/2d-tutorial-series
https://stackoverflow.com/questions/5631684
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