我有一个Silverlight应用程序,我目前正在为它的MVVM框架实现Caliburn.Micro。事情运行得很好,但我注意到一些绑定中的一些有趣之处。我拥有的是一个处理应用程序导航的ShellViewModel和ShellView。ShellViewModel具有为应用程序加载的ViewModels的列表。ShellViewModel继承自Conductor,因此它可以处理所有的激活和去激活。
我还有一个名为BaseConductorViewModel的ViewModel基类,它也继承自Conductor。这是针对ViewModel的,这些视图基本上是Master-Detail视图。对于这些项目,我有一个名为BaseConductorViewModels的BindableCollection。其思想是将此集合绑定到ListBox或其他ItemsControl。
当我创建这个ViewModel和一个相关视图的子级时,我注意到ListBox(在本例中)只在我在ShellViewModel级别更改ActiveItem时才刷新绑定。因此,当应用程序最初加载时,此视图是默认的活动视图,您将看不到列表中的任何内容(我将调用Ria服务来获取此列表的数据)。但是,如果我单击ShellViewModel/ShellView上的另一个ViewModel,然后单击back,它将显示列表中的项目。这也适用于向列表中添加项目或删除项目。它不会刷新,除非我切换活动视图。这对我来说似乎非常奇怪,我似乎找不到一种方法来绑定它,就像我想要的那样。还有一件事需要注意,当我添加/删除项目时,我调用了Refresh方法,目前我没有使用NotifyOfPropertyChange方法,尽管我以前也尝试过同样的结果。
有没有人知道这里可能发生了什么?或者有什么想法可以让我试着调试它?
提前谢谢你!
这是ShellViewModel
public abstract class ShellViewModel<V,M>:Conductor<IViewModel<V, M>>.Collection.OneActive, IViewModelCatalogShell<V,M>
where V:IView
where M:IModel
{
#region Properties/Members
public ViewModelSelectedItemList<V, M> Catalog { get; set; }
#endregion
#region Constructors
public ShellViewModel()
{
Catalog = new ViewModelSelectedItemList<V, M>();
}
#endregion
}这是BaseConductorViewModel
public abstract class BaseConductorViewModel<T,V,M>:Conductor<T>, IViewModel<V, M>
where V:IView
where M:IModel
{
#region Properties/Members
protected Guid _id=Guid.Empty;
public Guid Id
{
get{return _id;}
set
{
_id =value;
NotifyOfPropertyChange("Id");
}
}
protected string _name=string.Empty;
public string Name
{
get { return _name; }
set
{
_name = value;
NotifyOfPropertyChange("Name");
}
}
public string TypeName
{
get
{
return this.GetType().FullName;
}
}
protected string _description = string.Empty;
public string Description
{
get { return _description; }
protected set
{
_description = value;
NotifyOfPropertyChange(() => Description);
}
}
protected V _view;
public V View
{
get { return _view; }
set
{
_view = value;
NotifyOfPropertyChange("View");
}
}
protected M _model;
public M Model
{
get { return _model; }
set
{
_model = value;
NotifyOfPropertyChange("Model");
}
}
protected SelectedItemList<T> _items;
public SelectedItemList<T> Items
{
get { return _items; }
set
{
_items = value;
NotifyOfPropertyChange(() => Items);
}
}
protected Guid _lastModifiedBy = Guid.Empty;
public Guid LastModifiedBy
{
get { return _lastModifiedBy; }
set
{
_lastModifiedBy = value;
NotifyOfPropertyChange("LastModifiedBy");
}
}
protected DateTime _lastModifiedOn = DateTime.Today;
public DateTime LastModifiedOn
{
get { return _lastModifiedOn; }
set
{
_lastModifiedOn = value;
NotifyOfPropertyChange("LastModifiedOn");
}
}
protected string _imageSource = string.Empty;
public string ImageSource
{
get { return _imageSource; }
protected set
{
_imageSource = value;
NotifyOfPropertyChange("ImageSource");
}
}
#endregion
#region Constructors
public BaseConductorViewModel()
{
_items = new SelectedItemList<T>();
Items.SelectItemChanged += new SelectedItemChangedEvent(Items_SelectItemChanged);
Items.SelectedIndexChanged += new SelectedIndexChangedEvent(Items_SelectedIndexChanged);
LoadData();
}
public BaseConductorViewModel(V view, M model)
:this()
{
_items = new SelectedItemList<T>();
View = view;
Model = model;
Items.SelectItemChanged += new SelectedItemChangedEvent(Items_SelectItemChanged);
Items.SelectedIndexChanged += new SelectedIndexChangedEvent(Items_SelectedIndexChanged);
LoadData();
}
#endregion
#region Methods
public abstract void LoadData();
#endregion
#region Event Handlers
private void Items_SelectItemChanged()
{
ChangeActiveItem(Items.SelectedItem, true);
OnActiveItemChanged();
}
private void Items_SelectedIndexChanged(int index)
{
ChangeActiveItem(Items.SelectedItem, true);
OnActiveItemChanged();
}
#endregion
}ViewModelSelectedItemList只是这个类的类型化版本
public class SelectedItemList<T>:IObservableCollection<T>
{
#region Properties/Members
protected BindableCollection<T> _items = new BindableCollection<T>();
protected bool _isReadOnly = false;
protected bool _isNotifying = true;
public bool IsNotifying
{
get
{
return _isNotifying;
}
set
{
_isNotifying = value;
}
}
public int Count
{
get { return _items.Count; }
}
protected int _selectedIndex = -1;
public int SelectedIndex
{
get { return _selectedIndex; }
set
{
_selectedIndex = value;
NotifyOfPropertyChange("SelectedIndex");
FireSelectedIndexChangedEvent(_selectedIndex);
}
}
public T SelectedItem
{
get
{ return _items[_selectedIndex]; }
set
{
_selectedIndex = _items.IndexOf(value);
NotifyOfPropertyChange("SelectedItem");
FireSelectedItemChangedEvent();
}
}
#endregion
#region Events
public event System.ComponentModel.PropertyChangedEventHandler PropertyChanged;
public event System.Collections.Specialized.NotifyCollectionChangedEventHandler CollectionChanged;
public event SelectedIndexChangedEvent SelectedIndexChanged;
public event SelectedItemChangedEvent SelectItemChanged;
#endregion
#region Constructors
#endregion
#region Methods
public void AddRange(System.Collections.Generic.IEnumerable<T> items)
{
if (!_isReadOnly)
{
foreach (T item in items)
{
_items.Add(item);
}
if (_isNotifying)
{
NotifyOfPropertyChange("Count");
}
}
}
public void RemoveRange(System.Collections.Generic.IEnumerable<T> items)
{
if (!_isReadOnly)
{
foreach (T item in items)
{
_items.Remove(item);
}
if (_isNotifying)
{
NotifyOfPropertyChange("Count");
}
}
}
public int IndexOf(T item)
{
return _items.IndexOf(item);
}
public void Insert(int index, T item)
{
if (!_isReadOnly)
{
_items.Insert(index, item);
if (_isNotifying)
{
NotifyOfPropertyChange("Count");
}
}
}
public void RemoveAt(int index)
{
if (!_isReadOnly)
{
_items.RemoveAt(index);
if (_isNotifying)
{
NotifyOfPropertyChange("Count");
}
}
}
public T this[int index]
{
get
{
return _items[index];
}
set
{
_items[index] = value;
}
}
public void Add(T item)
{
if (!_isReadOnly)
{
_items.Add(item);
if (_isNotifying)
{
NotifyOfPropertyChange("Count");
_items.Refresh();
}
if (_items.Count == 1)
{
SelectedIndex = 0;
}
}
}
public bool Remove(T item)
{
if (!_isReadOnly)
{
if (_isNotifying)
{
NotifyOfPropertyChange("Count");
}
return _items.Remove(item);
}
else
{
return false;
}
}
public void Clear()
{
_items.Clear();
}
public bool Contains(T item)
{
return _items.Contains(item);
}
public void CopyTo(T[] array, int arrayIndex)
{
if (!_isReadOnly)
{
_items.CopyTo(array, arrayIndex);
if (_isNotifying)
{
NotifyOfPropertyChange("Count");
}
}
}
public bool IsReadOnly
{
get { return _isReadOnly; }
}
public void Lock()
{
_isReadOnly = true;
}
public void Unlock()
{
_isReadOnly = false;
}
public System.Collections.Generic.IEnumerator<T> GetEnumerator()
{
return _items.GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return _items.GetEnumerator();
}
public void NotifyOfPropertyChange(string propertyName)
{
FirePropertyChangedEvent(propertyName);
}
public void Refresh()
{
_items.Refresh();
}
#region Helper Methods
protected void FirePropertyChangedEvent(string propertyName)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new System.ComponentModel.PropertyChangedEventArgs(propertyName));
}
}
protected void FireCollectionChangedEvent(NotifyCollectionChangedAction action)
{
if (CollectionChanged != null)
{
CollectionChanged(this, new System.Collections.Specialized.NotifyCollectionChangedEventArgs(action));
}
}
protected void FireSelectedIndexChangedEvent(int index)
{
if (SelectedIndexChanged != null)
{
SelectedIndexChanged(index);
}
}
protected void FireSelectedItemChangedEvent()
{
if (SelectItemChanged != null)
{
SelectItemChanged();
}
}
#endregion
#endregion
}发布于 2011-09-17 07:20:26
不确定你的问题是否与此有关,来自docs
由于IConductor的所有OOTB实现都继承自Screen,这意味着它们也有一个生命周期,并且生命周期级联到它们正在进行的任何项目。因此,如果一个conductor被停用,它的ActiveItem也将被停用。如果你试图关闭一个导体,它将只能关闭,如果它进行的所有项目都可以关闭。事实证明,这是一个非常强大的功能。关于这一点,我注意到有一个方面经常给开发人员带来麻烦。如果您激活了conductor中本身处于非活动状态的项目,则在conductor被激活之前,该项目实际上不会被激活。仔细想想,这是有道理的,但偶尔也会引起头发拉扯。
编辑:我想我知道你想做什么了,不过有几个问题:
ShellViewModel is Conductor<IViewModel<V,M>>.Collection.OneActive,什么时候激活目录?我想你会想要将目录添加到项目中,然后激活它。带有BaseConductorViewModel的https://stackoverflow.com/questions/7450848
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