我正在调试一个代码,我认为它有一些内存泄漏。在Google Chrome中运行代码时,浏览器会在一段时间后崩溃。我强烈认为以下代码(为了简单起见,只附加了一个模板,而不是整个代码)导致了这个问题。当我使用Chrome developer tools的Timeline选项卡时,我观察到实际应用程序中的内存使用量和内存峰值很多。如果您注意到代码,play将调用transitionTo,并且transistionTo有一个setTimeout函数再次调用play。我认为内存并没有因为这个而被释放。有人能帮我解决这个问题吗?
var htmlRotatorTimer = '';
function play(src){
// some code here
transitionTo("gallery", "counter");
// some code here
}
function transitionTo(gallery,index) {
// some code here
clearTimeout(htmlRotatorTimer);
htmlRotatorTimer = setTimeout( function(){ play(); }, 1000 );
// some code here
}
play();下面是代码的较长版本
// utility for loading slides
function transitionTo(gallery,index) {
// preloader (optional)
var counterMin = 0;
if (config.preloader) {
counterMin = 1;
if (gallery.length < 3) pause('');
}
var oldCounter = counter;
if((counter >= gallery.length) || (index >= gallery.length)) { counter = counterMin; var e2b = true; }
else if((counter < counterMin) || (index < 0)) { counter = gallery.length-1; var b2e = true; }
else { counter = index; }
// added attr speed in div's
//htmlRotatorTimer = '';
var itemSpeed = Number($(gallery[counter]).attr("speed") != undefined ? $(gallery[counter]).attr("speed") : config.speed);
//htmlRotatorTimer = setInterval(function(){ play(); },itemSpeed);
clearTimeout(htmlRotatorTimer);
htmlRotatorTimer = setTimeout( function(){ play(); }, itemSpeed );
var rmkName = $(gallery[counter].children).attr("id") != undefined ? 'RMK_' + $(gallery[counter].children).attr("id") : '';
var isHtml5 = false;
if (rmkName != '' && eval ('typeof '+ rmkName) == 'object') {
rmkObj = eval(rmkName);
isHtml5 = rmkObj.rmkType == 'html5' ? true : false;
//console.log('html5 is' + rmkObj.rmkType,'obj name' + rmkName, 'typeof:' +(typeof rmkObj));
}
if (config.effect=='fade') {
$(gallery[counter])
.clone()
.appendTo($cont)
.hide()
.fadeIn(config.changeSpeed,function(){$('#showbanners.rmkbanner').css({ 'visibility': 'visible'});if($.browser.msie)this.style.removeAttribute('filter');});
if($cont.children().length>1){
$cont.children().eq(0).css('position','absolute').fadeOut(config.changeSpeed,function(){$(this).remove();});
};
} else if (config.effect=='none') {
$(gallery[counter])
.appendTo($cont);
if($cont.children().length>1){
$cont.children().eq(0).remove();
};
};
// update active class on slide link
if(config.links){
$('.'+uniqueClass+'-active').removeClass(uniqueClass+'-active jshowoff-active');
$('.'+uniqueClass+'-slidelinks a').eq(counter).addClass(uniqueClass+'-active jshowoff-active');
};
// reset for html5 objects only
if (isHtml5) {
rmkObj.preload = 'nopreload';
rmkObj.Reset();
}
};// end function transistionTo
// is the rotator currently in 'play' mode
function isPlaying(){
return $('.'+uniqueClass+'-play').hasClass('jshowoff-paused') ? false : true;
};
// start slide rotation on specified interval
function play(src) {
if (!finalStop) {
if (!isBusy()) {
counter++;
transitionTo(gallery, counter);
if (src == 'hover' || !isPlaying()) {
//htmlRotatorTimer = setInterval(function(){ play(); },config.speed);
clearTimeout(htmlRotatorTimer);
htmlRotatorTimer = setTimeout(function(){
play();
}, config.speed);
}
if (!isPlaying()) {
$('.' + uniqueClass + '-play').text(config.controlText.pause).removeClass('jshowoff-paused ' + uniqueClass + '-paused');
}
};
};
};发布于 2012-01-11 19:24:11
我相信您在transitionTo函数中调用play是错误的。您没有提供参数。顺便问一下,为什么还要在外部调用play()?如果可能,请发布完整的代码。我不知道您为什么要将计数器字符串传递给transitionTo。一个建议是在play方法中使用setInterval方法,如下所示
function play(){
//existing logic
setInterval(function(){transitionTo("gallery","counter");},1000);
}https://stackoverflow.com/questions/8818311
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